Example of some
shaders & materials created:
NOTE: Models & diffuse
textures are NOT mine, not all effects in the following video are
mine.
All movies on this page captured from Wii hardware.
The Nintendo Wii has a
unique semi-fixed function pipeline that allowes for some specific
modifications that can be twisted into good art.
Most shaders were generated in this Nintendo developer tool, and then
the code was further optimized from what this would generate.
Example of some 'Thinner' effects: (the green goey stuff)
- All movies on this page captured from Wii hardware
-