- PS3, 360, PC
- Ghost Recon :
Future Soldier
Tools: Yeti (inhouse engine),
3dsMax, Photoshop
Please note: None of the art on this page is mine!
I just helped make it run and look good.
All shots below are 'In Game
Shots'
|
Character Pipeline: |
|
|
|
|
|
|
|
Visual
Effects: |
|
Performance
and Memory Testing: |
|
|
|
Level
Optimization: |
|
|
|
Some level optimization areas
included: And lots of random stuff, like making the impact decals light correctly with SH, getting alpha issues sorted, etc. |
|
|
|
|
|
|